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Nova
Sample case study · illustrative
Nova · GameFi · SEA

A TGE that didn't dump.

The challenge

Most GameFi TGEs spike and collapse as paid shills exit. Nova wanted day-one holders who'd actually play, across a hyper-engaged SEA audience.

The approach

We matched native SEA gaming KOLs with a season trailer and play-to-earn walkthroughs. Payouts were staged across delivery and a 14-day retention checkpoint, aligning creators with holders.

KOLs deployed
Nova 1
Nova 2
33.1K
day-one players
72%
D14 retention
4.3x
median ROAS
3
chains

Retention-staged payouts changed everything. The creators wanted holders, not a pump.

Marcus Vale · Founder · Nova
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